From the post:
“Very soon, credit card companies and game makers will reward their customers who spend money in the real world using private label “rewards” credit cards. They will use gifts of virtual currency such as Blizzard’s World of Warcraft gold and Second Life’s Linden dollars.
As the time of this writing, there are 166,922 residents, spending over 135,984.00 in 24 hours and $6.5 million USD in transactions took place is about 20 days. In 2006, there’s a good chance $100 million USD dollars worth of transactions will flow through the virtual world of Second Life. Linden recently rolled out their own exchange, Lindex, meaning – they’re almost a bank now.
References and articles:
- Private-Label Credit Cards. Think issuing your own credit card is just a pipe dream? Maybe not. Here’s why.
- Choosing the Right Kind of Retail Loyalty Program.
- Visa to Offer Nascar Credit Card Loyalty Program.
- Electronics Most Desired Credit Card Loyalty Program Award. More consumers with loyalty credit cards redeemed points for electronics than any other award.
- Loyalty Programs Lose Points With Shoppers.
- Still Loyal to Your Airline? You Must Be Looney Tunes
- Making a Living in Second Life.
- ‘Second Life’ Stats Expanded: Early 2006.
- State of ‘Second Life’ (March 16, 2006).
- World of Warcraft – Wikipedia.
- Buy WoW gold.
- Ideal world.
- Electric Sheep Company.”