Second Life Flower Power

3pointD has a great post up today about telling a friend about Second Life.

From the post:

“Her reaction was interesting: “It sounds like you’re living through the 1960s of technology,” quoth she. This strikes me as pretty spot on.

If nothing else, the 60s saw a radical shift in the way we approach culture and its creation, with many of the “gatekeepers” being swept aside in a move toward a more democratized and inclusive process (though not a fully democratized and inclusive one, to be sure).

Philip Rosedale’s original vision of Second Life seems to be of that place where you can be anything or anyone and do anything you like, a fantasyscape of dreams realized (or at least, virtualized).

It’s a similar cultural shift, with technology now becoming a tool for personal expression in new and deeper modes, just as music, art and lifestyle were as a result of the changes of the 60s.

You can now log on, rez in, and, if you like, drop out. It’s anyone’s guess as to how far-reaching the cultural effects of virtual-world and metaversal technologies will be, but it’s worth remembering that long hair and rock music was at one time thought to be a passing fad as well. Welcome to the 60s of technology.”

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About Daniel Davenport

Daniel is a digital media executive with internet and broadcast experience. Daniel is currently the executive strategy director at THINK Interactive.

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